![]() Install it and use it as a normal application of your operating system.Flash Player 13.0.0.201– Posted on (Mac only).Flash Player 15.0.0.167– Released on (Win IE only).Flash Player 15.0.0.152– Released on (Win Firefox and Mac).DescargarFlash Player from Macromedia Archiveswebsite for Windows 10 and Mac from the following links based on your requirements:.It's not just a debugging tool for developers is an extremely useful compatibility solution for anyone who needs Flash. The best part: This Flash Player will still work in the future, even after web browsers remove Flash altogether.The right button of the mousethe Flash object or use the menu bar to control standard optionssuch as zoom settings, image quality, and turning full screen mode on and off.Now, you can view and interact with the SWF file as you normally would. resizethe window to enlarge if the Flash object seems too small.To open a SWF file, click File > Openo drag and dropto the window or You can enter a path to a SWF file on the web or browse for a SWF file on your local system. you will get a single Adobe Flash Player window.In windowsyou will have a exefile that does not need installation.and you should now descargue Flash Player Projector Content Debugger.ĭownload the Flash Player projector content debugger.Locate available options for operating systems such as Windows, Mac, or Linux.Descargar Adobe Flash Player projector content scrubbergo to the following link.If Autoscale is used, it may be necessary to reset Min and Max values on the vertical scale manually before a new trial, if lighting conditions change.Adobe hides the standalone Flash Player very well. If the environment is dark, using a light bulb as model star is preferable to a white sphere. ![]() In darker environments, the webcam requires more exposure time for each frame effectively decreasing the frame rate, so crank the orrery more slowly if surroundings are dark. In general, slower cranking and larger target sizes gives better results. In truth, the closer the model is to the camera, the better, but be sure to point out to students that the model represents a situation where the camera/spacecraft is light-years away from the star. an opaque light-colored (or white) sphere as the star at a distance of 60 cm or less. a light bulb as the model star at a distance of 1 meter or less, or It's best not to move the camera during a trial. png graphics file that you can open in a graphics program. You can "Save" the data for any trial as a. You may click Pause button, then Resume, anytime during Data Capture. To adjust vertical scale, either click "Autoscale" or manually enter minimum and maximum % values at bottom and top of y-axis. If desired, change duration of "Capture Data" (default time = 30 seconds)Ĭlick "Capture Data" button and make planet(s) orbit. ![]() Making the targeting circle slightly smaller than the star is better than having it slightly larger than the star. Set the size of target circle to fit the star using slider on right of screen. Start the software and click on "Allow" to let brightness data to come in from the camera.Īim the camera at the model star and center the targeting circle on the model star in the camera view.Īlter the height of the camera/laptop or the star-planet model so that the planet(s) actually pass in front of the star as seen by the camera view. Set up planet(s) to orbit the model star (light bulb or white sphere).
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